about me
Skills

COPYWRITER
I consume, convert, and deliver information with clarity, creating engaging articles, easy-to-read manuals, flyers, social media posts, scripts, and much much more.

GAME DEVELOPER
I have just under 30 years experience and connections in Canada’s game development space at all levels, on dozens of digital and tabletop games.

TEAM MANAGEMENT
I organize the endless challenges of product development as well as the complexities of personnel interactions and professional growth.

PROBLEM SOLVER
I excel at unraveling challenges, leveraging creativity, and applying analytical thinking to devise innovative solutions that surpass expectations and drive success.
Clients
Work Process
IDEA
RESEARCH
DESIGN
FEEDBACK
ITERATE
LAUNCH
Fun Fact
20 Games Released
75+ Articles Published
10 Album & Book Designs
10 Years Podcasting
resume
WORK HISTORY
2024
Project Manager / Assistant Director / Writer
Antler Studios / The Dome Cooking Show
I supported Antler Studios and its CEO in multiple roles during production of The Dome Cooking Show. On set, I served as Assistant Director during principal filming; off set, I shifted into Production Assistant duties—coordinating schedules and call sheets, managing supplies and runs, liaising with crew and talent, and troubleshooting day-to-day production issues for the Director and CEO.
2004 – 2024
Project Lead / Studio Manager
Kerberos Productions Inc.
I served as Senior Producer and Studio Manager at this independent game studio. I oversaw business operations, project roadmaps, budgets and schedules, and coordinated a multidisciplinary team to deliver multiple indie titles. I navigated the challenges of long-term independent development while maintaining production discipline, creative coherence, and clear communication with partners and stakeholders.
2023 – Current
Writer / Consultant
Antler Studios
I work as a writer and consultant on film and TV projects, including co-authoring a cookbook tied to a cooking series and contributing to pitch materials for new media productions. I provide input on narrative structure, audience focus, and supporting documents, and I am slated to assist on a biographical documentary into 2026.
2015 – Current
Co-Host
The Crossrip Podcast
After two decades running a prominent Ghostbusters fan site, I transitioned into co-hosting The Crossrip, a podcast dedicated to the franchise. My work has included researching and scripting episodes, reporting from premieres, contributing to franchise-related books, interviewing filmmakers and talent, and recording a Blu-ray commentary track.
2000 – 2006
Columnist / Interviewer
IGN
I authored a regular column on classic cinema and television, and reviewed contemporary films and DVDs. I also visited film sets to conduct interviews with actors and directors, sharpening my skills in research, deadline-driven writing, and on-site reporting for a large entertainment audience.
1999 – 2003
Senior Designer
Barking Dog Studios / Rockstar Vancouver
I served as a senior game designer, specializing in PC strategy games for publishers such as Sierra, Disney, and Rockstar. After Rockstar acquired the studio, I contributed to pre-production on Bully and produced a design whitepaper that helped lay groundwork for Grand Theft Auto Online years before its release.
1997 – 1999
QA / Level Designer
Radical Entertainment
I began my career in quality assurance at Radical Entertainment, learning production pipelines from the ground up before moving into level design. This early experience gave me a strong foundation in testing, iteration, and practical collaboration with designers and engineers.
EDUCATION
1996
History
University of Calgary
I studied 20th-century military history while working as an editor at The Gauntlet student newspaper, combining academic research with hands-on editorial and production experience.
Throughout
Professional Development
Various Institutions
Throughout my career I have attended professional development summits and writers’ workshops, obtained an Introduction to Filmmaking certificate from Vancouver Film School, and earned an open-water diving certificate, reflecting a long-standing commitment to learning and new experiences.
Dev Skills
Game Design
Production (Film / TV / Web)
Project Management
QA / Testing
Studio Management
Design & Writing Skills
Writing (Narrative / Copy)
Print Production
Brand & Packaging
Layout
Digital Content & Social Media
TESTIMONIALS
Duran Bodasing
CEO / Host @ Antler Studios
We are very fortunate to have had him on board this season. Chris is very easy to work with and cooperated well with our talent, director, camera crew, marketing, in house accounting, and production team members. We highly recommend Chris Stewart!
Ted DiNola
Developer Relations @ Meta
Chris is an excellent producer, and makes juggling the myriad tasks of the game development environment seem easy. He was always quick to address and resolve any concerns I had in completing my tasks, and always maintained a smooth demeanor even under a hectic schedule.
Chris Bell
Social Media / SEO / Content Consultant
Chris is always imaginative, collaborative, and understanding. Anyone who has a chance to work with this gentleman – do it. His professionalism, class and long term thinking brings value to whatever he is involved in.

Arinn Dembo
Writer / Full-stack Narrative Designer
Chris Stewart is one of the strongest all-around professionals in the game development industry, a producer who can manage scheduling, contracts, team dynamics and PR tours with equal competence. He has a number of rare qualities, including his many years of experience, his network of contacts, and his personal charm, which allow him to navigate even the most difficult situations with grace and calm.